ScummVM API documentation
Lure::LureEngine Member List

This is the complete list of members for Lure::LureEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_eventManEngineprotected
_mainMenuDialogEngineprotected
_mixerEngine
_saveFileManEngineprotected
_saveLoadAllowed (defined in Lure::LureEngine)Lure::LureEngine
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideLure::LureEngineinlinevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideLure::LureEngineinlinevirtual
defaultSyncSoundSettings()Engineprotected
detectSave(int slotNumber) (defined in Lure::LureEngine)Lure::LureEngine
disk() (defined in Lure::LureEngine)Lure::LureEngineinline
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
flipMute()Enginevirtual
gameToLoad() (defined in Lure::LureEngine)Lure::LureEngineinline
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getFeatures() const (defined in Lure::LureEngine)Lure::LureEngine
getLanguage() const (defined in Lure::LureEngine)Lure::LureEngine
getLureLanguage() const (defined in Lure::LureEngine)Lure::LureEngine
getMetaEngine() constEngineinline
getOrCreateDebugger()Engine
getPlatform() const (defined in Lure::LureEngine)Lure::LureEngine
getReference() (defined in Lure::LureEngine)Lure::LureEnginestatic
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
go() (defined in Lure::LureEngine)Lure::LureEngine
handleAutoSave()Engine
hasFeature(EngineFeature f) const overrideLure::LureEnginevirtual
init() (defined in Lure::LureEngine)Lure::LureEngine
initializePath(const Common::FSNode &gamePath)Enginevirtual
isDataAndCDAudioReadFromSameCD()Engine
isEGA() const (defined in Lure::LureEngine)Lure::LureEngineinline
isKonami() const (defined in Lure::LureEngine)Lure::LureEngineinline
isPaused() constEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadGame(uint8 slotNumber) (defined in Lure::LureEngine)Lure::LureEngine
loadGameDialog()Engine
loadGameState(int slot) overrideLure::LureEngineinlinevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
LureEngine(OSystem *system, const LureGameDescription *gameDesc) (defined in Lure::LureEngine)Lure::LureEngine
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause) overrideLure::LureEnginevirtual
quitGame()Enginestatic
rnd() (defined in Lure::LureEngine)Lure::LureEngineinline
run() overrideLure::LureEngineinlinevirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGame(uint8 slotNumber, Common::String &caption) (defined in Lure::LureEngine)Lure::LureEngine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) overrideLure::LureEngineinlinevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
saveVersion() (defined in Lure::LureEngine)Lure::LureEngineinline
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
shouldQuit()Enginestatic
syncSoundSettings() overrideLure::LureEnginevirtual
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~Engine()Enginevirtual
~LureEngine() override (defined in Lure::LureEngine)Lure::LureEngine