22 #ifndef COMMON_ERROR_H 23 #define COMMON_ERROR_H 25 #include "common/str.h" 119 #endif //COMMON_ERROR_H U32String getTranslatedDesc() const
Engine initialization: Audio device initialization failed.
Definition: error.h:53
Unable to write data due to missing write permission.
Definition: error.h:56
Failed to read a file (permission denied?).
Definition: error.h:63
ErrorCode getCode() const
Definition: error.h:112
ErrorCode
Definition: error.h:47
Unable to read data due to missing read permission.
Definition: error.h:55
No error occurred.
Definition: error.h:48
Engine initialization: No game data was found in the specified location.
Definition: error.h:50
Engine initialization: Game ID not supported by this (Meta)Engine.
Definition: error.h:51
The specified path does not exist.
Definition: error.h:58
ErrorCode _code
Definition: error.h:83
User has canceled the launching of the game.
Definition: error.h:70
Definition: algorithm.h:29
Engine initialization: Engine does not support backend's color mode.
Definition: error.h:52
Failed to find a MetaEnginePlugin.
Definition: error.h:66
Error(ErrorCode code=kUnknownError)
The plugin does not support listing save states.
Definition: error.h:68
The specified path does not point to a directory.
Definition: error.h:59
The specified path does not point to a file.
Definition: error.h:60
Catch-all error, used if no other error code matches.
Definition: error.h:72
Failed creating a (savestate) file.
Definition: error.h:62
Failed to find an Engine plugin to handle target.
Definition: error.h:67
Failure to write data - disk full?
Definition: error.h:64
String _desc
Definition: error.h:84