ScummVM API documentation
metaengine.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef IMMORTAL_METAENGINE_H
23 #define IMMORTAL_METAENGINE_H
24 
25 #include "base/plugins.h"
26 #include "engines/achievements.h"
27 #include "engines/advancedDetector.h"
28 
29 class ImmortalMetaEngine : public AdvancedMetaEngine<ADGameDescription> {
30 public:
31  const char *getName() const override;
32 
33  Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
34 
40  bool hasFeature(MetaEngineFeature f) const override;
41 };
42 
43 #endif
MetaEngineFeature
Definition: metaengine.h:413
Definition: error.h:84
Definition: advancedDetector.h:163
bool hasFeature(MetaEngineFeature f) const override
Definition: advancedDetector.h:709
const char * getName() const override
Definition: metaengine.h:29
Definition: system.h:161
Definition: engine.h:143