This is the complete list of members for Wintermute::BaseSound, including all inherited members.
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
applyFX(TSFXType type=SFX_NONE, float param1=0, float param2=0, float param3=0, float param4=0) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseSound(BaseGame *inGame) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getFilename() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | inline |
getLength() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
getPositionTime() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
getVolume() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
getVolumePercent() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
isPaused() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
isPlaying() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
pause(bool freezePaused=false) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
play(bool looping=false) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
resume() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
setLoopStart(uint32 pos) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setPan(float pan) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setPositionTime(uint32 time) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setPrivateVolume(int volume) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setSound(const Common::String &filename, Audio::Mixer::SoundType type=Audio::Mixer::kSFXSoundType, bool streamed=false) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setSoundSimple() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setVolume(int volume) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
setVolumePercent(int percent) (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
stop() (defined in Wintermute::BaseSound) | Wintermute::BaseSound | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~BaseSound() override (defined in Wintermute::BaseSound) | Wintermute::BaseSound |