ScummVM API documentation
gamestates.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_GAMESTATES_H
32#define CRAB_GAMESTATES_H
33
34namespace Crab {
35
36//------------------------------------------------------------------------
37// Purpose: Game State Enumerators
38//------------------------------------------------------------------------
39enum GameStateID {
40 GAMESTATE_NULL = -2,
41 GAMESTATE_TITLE = -1,
42 GAMESTATE_EXIT = -3,
43 GAMESTATE_MAIN_MENU = 0,
44 GAMESTATE_NEW_GAME,
45 GAMESTATE_LOAD_GAME,
46 TOTAL_GAMESTATES // ALWAYS THE LAST VALUE
47};
48
49} // End of namespace Crab
50
51#endif // CRAB_GAMESTATES_H