22 #ifndef ZVISION_ANIMATION_NODE_H 23 #define ZVISION_ANIMATION_NODE_H 25 #include "zvision/scripting/scripting_effect.h" 26 #include "common/path.h" 27 #include "common/rect.h" 28 #include "common/list.h" 64 bool _disposeAfterUse;
67 int32 _frmDelayOverride;
70 bool process(uint32 deltaTimeInMillis)
override;
72 void addPlayNode(int32 slot,
int x,
int y,
int x2,
int y2,
int startFrame,
int endFrame,
int loops = 1);
Definition: animation_effect.h:42
Definition: video_decoder.h:53
Definition: scripting_effect.h:45
Definition: formatinfo.h:28
Definition: avi_frames.h:36
Definition: animation_effect.h:47