ScummVM API documentation
font.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MEDIASTATION_FONT_H
23 #define MEDIASTATION_FONT_H
24 
25 #include "mediastation/asset.h"
26 #include "mediastation/bitmap.h"
27 #include "mediastation/datafile.h"
28 #include "mediastation/mediascript/scriptvalue.h"
29 #include "mediastation/mediascript/scriptconstants.h"
30 
31 namespace MediaStation {
32 
33 class FontGlyph : public Bitmap {
34 public:
35  FontGlyph(Chunk &chunk, uint asciiCode, uint unk1, uint unk2, BitmapHeader *header);
36  uint _asciiCode = 0;
37 
38 private:
39  int _unk1 = 0;
40  int _unk2 = 0;
41 };
42 
43 class Font : public Asset {
44 public:
45  Font() : Asset(kAssetTypeFont) {};
46  ~Font();
47 
48  virtual void readParameter(Chunk &chunk, AssetHeaderSectionType paramType) override;
49  virtual void readChunk(Chunk &chunk) override;
50 
51 private:
53 };
54 
55 } // End of namespace MediaStation
56 
57 #endif
Definition: font.h:33
Definition: asset.h:32
Definition: datafile.h:103
Definition: bitmap.h:41
Definition: asset.h:122
Definition: bitmap.h:50
Definition: hashmap.h:85
Definition: font.h:43