ScummVM API documentation
menu.h
1/* ScummVM - Graphic Adventure Engine
2*
3* ScummVM is the legal property of its developers, whose names
4* are too numerous to list here. Please refer to the COPYRIGHT
5* file distributed with this source distribution.
6*
7* This program is free software: you can redistribute it and/or modify
8* it under the terms of the GNU General Public License as published by
9* the Free Software Foundation, either version 3 of the License, or
10* (at your option) any later version.
11*
12* This program is distributed in the hope that it will be useful,
13* but WITHOUT ANY WARRANTY; without even the implied warranty of
14* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15* GNU General Public License for more details.
16*
17* You should have received a copy of the GNU General Public License
18* along with this program. If not, see <http://www.gnu.org/licenses/>.
19*
20*/
21
22#ifndef DARKSEED_MENU_H
23#define DARKSEED_MENU_H
24
25#include "darkseed/zhmenufont.h"
26#include "darkseed/langtext.h"
27
28namespace Darkseed {
29
30class Menu {
31private:
32 bool _open = false;
33 ZhMenuFont *_zhFont = nullptr;
34
35public:
36 Menu();
37 ~Menu();
38 bool isOpen() const { return _open; }
39
40 void loadMenu();
41private:
42 void drawSoundMenuItem();
43 Common::KeyCode getLocalisedConfirmToQuitKeycode();
44 void drawMenuItem(const I18NTextWithPosition &menuText);
45};
46
47} // namespace Darkseed
48
49#endif //DARKSEED_MENU_H
Definition: menu.h:30
Definition: zhmenufont.h:41
Definition: langtext.h:52