ScummVM API documentation
location.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_LOCATIONS_BUSINESS_H
23 #define MM1_VIEWS_LOCATIONS_BUSINESS_H
24 
25 #include "mm/mm1/views/text_view.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Views {
30 namespace Locations {
31 
32 class Location : public TextView {
33 protected:
34  Common::String _modeString;
35 protected:
40  void displayMessage(int x, const Common::String &msg);
41  void displayMessage(const Common::String &msg) {
42  displayMessage(0, msg);
43  }
44 
48  void newLine();
49 
53  void leave();
54 
58  bool subtractGold(uint amount);
59 
63  void notEnoughGold();
64 
68  void backpackFull();
69 
73  virtual void changeCharacter(uint index);
74 
75 public:
76  Location(const Common::String &name);
77  virtual ~Location() {}
78 
82  bool msgGame(const GameMessage &msg) override;
83 
87  void draw() override;
88 };
89 
90 } // namespace Locations
91 } // namespace Views
92 } // namespace MM1
93 } // namespace MM
94 
95 #endif
Definition: str.h:59
virtual void changeCharacter(uint index)
Definition: location.h:32
Definition: text_view.h:35
Definition: detection.h:27
void displayMessage(int x, const Common::String &msg)
Definition: messages.h:87
bool msgGame(const GameMessage &msg) override