ScummVM API documentation
AdvancedMetaEngineDetectionBase Member List

This is the complete list of members for AdvancedMetaEngineDetectionBase, including all inherited members.

_descItemSizeAdvancedMetaEngineDetectionBaseprotected
_directoryGlobsAdvancedMetaEngineDetectionBaseprotected
_flagsAdvancedMetaEngineDetectionBaseprotected
_fullPathGlobsDepthAdvancedMetaEngineDetectionBaseprotected
_gameDescriptorsAdvancedMetaEngineDetectionBaseprotected
_gameIdsAdvancedMetaEngineDetectionBaseprotected
_guiOptionsAdvancedMetaEngineDetectionBaseprotected
_maxAutogenLengthAdvancedMetaEngineDetectionBaseprotected
_maxScanDepthAdvancedMetaEngineDetectionBaseprotected
_md5BytesAdvancedMetaEngineDetectionBaseprotected
AdvancedMetaEngineDetectionBase(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds)AdvancedMetaEngineDetectionBaseprotected
cleanupPirated(ADDetectedGames &matched) constAdvancedMetaEngineDetectionBaseprotected
composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::Path &parentName=Common::Path()) constAdvancedMetaEngineDetectionBaseprotected
detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra, uint32 skipADFlags=0, bool skipIncomplete=false)AdvancedMetaEngineDetectionBaseprotectedvirtual
detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) constAdvancedMetaEngineDetectionBaseprotected
detectGames(const Common::FSList &fslist, uint32 skipADFlags, bool skipIncomplete) overrideAdvancedMetaEngineDetectionBasevirtual
dumpDetectionEntries() const override finalAdvancedMetaEngineDetectionBasevirtual
fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra=nullptr) constAdvancedMetaEngineDetectionBaseinlineprotectedvirtual
FileMap typedefAdvancedMetaEngineDetectionBaseprotected
findGame(const char *gameId) const overrideAdvancedMetaEngineDetectionBasevirtual
GAME_NOT_IMPLEMENTEDMetaEngineDetectionstatic
getDebugChannels() constMetaEngineDetectioninlinevirtual
getEngineName() const =0MetaEngineDetectionpure virtual
getFileProperties(const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) constAdvancedMetaEngineDetectionBaseprotected
getGameVariantCount() const override finalAdvancedMetaEngineDetectionBaseinlinevirtual
getMD5Bytes() const override finalAdvancedMetaEngineDetectionBaseinlinevirtual
getName() const override=0MetaEngineDetectionpure virtual
getOriginalCopyright() const =0MetaEngineDetectionpure virtual
getSupportedGames() const overrideAdvancedMetaEngineDetectionBasevirtual
identifyGame(DetectedGame &game, const void **descriptor) overrideAdvancedMetaEngineDetectionBasevirtual
toDetectedGame(const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo=nullptr) constAdvancedMetaEngineDetectionBaseprotectedvirtual
~MetaEngineDetection() (defined in MetaEngineDetection)MetaEngineDetectioninlinevirtual
~PluginObject() (defined in PluginObject)PluginObjectinlinevirtual