ScummVM API documentation
map18.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef MM1_MAPS_MAP18_H
23 #define MM1_MAPS_MAP18_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map18 : public Map {
32  typedef void (Map18:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special03();
38  void special04();
39  void special05();
40  void special06();
41  void special07();
42  void special08();
43  void special09();
44 
45  const SpecialFn SPECIAL_FN[10] = {
46  &Map18::special00,
47  &Map18::special01,
48  &Map18::special02,
49  &Map18::special03,
50  &Map18::special04,
51  &Map18::special05,
52  &Map18::special06,
53  &Map18::special07,
54  &Map18::special08,
55  &Map18::special09
56  };
57 public:
58  Map18() : Map(18, "areab1", 0xa00, 2) {}
59 
63  void special() override;
64 };
65 
66 } // namespace Maps
67 } // namespace MM1
68 } // namespace MM
69 
70 #endif
Definition: map18.h:31
Definition: map.h:97
Definition: detection.h:27
void special() override