This is the complete list of members for Chamber::Renderer, including all inherited members.
| animLiftToDown(byte *pixels, uint16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| animLiftToLeft(uint16 n, byte *pixels, uint16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| animLiftToRight(uint16 n, byte *pixels, uint16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| animLiftToUp(byte *pixels, uint16 pw, uint16 w, uint16 h, byte *screen, uint16 x, uint16 y)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| animZoomIn(byte *pixels, byte w, byte h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| backBufferToRealFull()=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| backupAndShowSprite(byte index, byte x, byte y)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| backupImage(byte *screen, uint16 ofs, uint16 w, uint16 h, byte *buffer)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blit(byte *pixels, uint16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitAndWait(byte *pixels, uint16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitFromBackBuffer(byte w, byte h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitScratchBackSprite(uint16 sprofs, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitSprite(byte *pixels, int16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitSpriteBak(byte *pixels, int16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs, byte *backup, byte mask)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitSpriteFlip(byte *pixels, int16 pw, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitToScreen(int16 x, int16 y, int16 w, int16 h)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| blitToScreen(int16 ofs, int16 w, int16 h)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| calcXY(uint16 x, uint16 y)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| calcXY_p(uint16 x, uint16 y)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| colorSelect(byte csel)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| copyScreenBlock(byte *source, uint16 w, uint16 h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| drawHLine(uint16 x, uint16 y, uint16 l, byte color, byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| drawHLineWithEnds(uint16 bmask, uint16 bpix, byte color, uint16 l, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| drawSprite(byte *sprite, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| drawSpriteFlip(byte *sprite, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| drawVLine(uint16 x, uint16 y, uint16 l, byte color, byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| fill(byte pixel, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| fillAndWait(byte pixel, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| hideScreenBlockLiftToDown(uint16 n, byte *screen, byte *source, uint16 w, uint16 h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| hideScreenBlockLiftToLeft(uint16 n, byte *screen, byte *source, uint16 w, uint16 h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| hideScreenBlockLiftToRight(uint16 n, byte *screen, byte *source, uint16 w, uint16 h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| hideScreenBlockLiftToUp(uint16 n, byte *screen, byte *source, uint16 w, uint16 h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| hideShatterFall(byte *screen, byte *source, uint16 w, uint16 h, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| loadPersSprit(byte index)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| loadPortraitWithFrame(byte index)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| loadSprit(byte index)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| printChar(byte c, byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| realBufferToBackFull()=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| refreshImageData(byte *buffer)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| restoreBackupImage(byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| restoreImage(byte *buffer, byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| selectCursor(uint16 num)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| swapRealBackBuffer()=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| swapScreenRect(byte *pixels, uint16 w, uint16 h, byte *screen, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| switchToGraphicsMode()=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| traceLine(uint16 sx, uint16 ex, uint16 sy, uint16 ey, byte *source, byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| zoomImage(byte *pixels, byte w, byte h, byte nw, byte nh, byte *target, uint16 ofs)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| zoomInplaceXY(byte *pixels, byte w, byte h, byte nw, byte nh, uint16 x, uint16 y, byte *target)=0 (defined in Chamber::Renderer) | Chamber::Renderer | pure virtual |
| ~Renderer() (defined in Chamber::Renderer) | Chamber::Renderer | inlinevirtual |