ScummVM API documentation
files.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HOPKINS_FILES_H
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#define HOPKINS_FILES_H
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#include "common/scummsys.h"
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namespace
Common
{
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class
ReadStream;
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class
Path
;
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}
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namespace
Hopkins
{
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class
HopkinsEngine;
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// RES_ANI = 4 has been removed because it's not used
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enum
CatMode { RES_INI = 1, RES_REP = 2, RES_LIN = 3, RES_PER = 5,
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RES_PIC = 6, RES_SAN = 7, RES_SLI = 8, RES_VOI = 9 };
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class
FileManager
{
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public
:
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uint32 _catalogPos;
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uint32 _catalogSize;
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HopkinsEngine
*_vm;
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FileManager
(
HopkinsEngine
*vm);
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bool
fileExists(
const
Common::Path
&file);
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byte *loadFile(
const
Common::Path
&file);
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int
readStream(
Common::ReadStream
&stream,
void
*buf,
size_t
nbytes);
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void
initCensorship();
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byte *searchCat(
const
Common::Path
&file, CatMode mode,
bool
&fileFoundFl);
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uint32 fileSize(
const
Common::Path
&filename);
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};
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}
// End of namespace Hopkins
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#endif
/* HOPKINS_GLOBALS_H */
Common::Path
Definition:
path.h:52
Hugo::Path
Path
Definition:
game.h:75
Common
Definition:
algorithm.h:29
Hopkins
Definition:
anim.h:30
Hopkins::FileManager
Definition:
files.h:40
Common::ReadStream
Definition:
stream.h:385
Hopkins::HopkinsEngine
Definition:
hopkins.h:86
engines
hopkins
files.h
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