ScummVM API documentation
pc_speaker_sfx_manager.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef NUVIE_SOUND_PC_SPEAKER_SFX_MANAGER_H
23#define NUVIE_SOUND_PC_SPEAKER_SFX_MANAGER_H
24
25#include "ultima/nuvie/core/nuvie_defs.h"
26#include "ultima/nuvie/conf/configuration.h"
27#include "audio/mixer.h"
28#include "ultima/nuvie/sound/sfx_manager.h"
29#include "audio/audiostream.h"
30
31namespace Ultima {
32namespace Nuvie {
33
35public:
37 ~PCSpeakerSfxManager() override;
38
39 bool playSfx(SfxIdType sfx_id, uint8 volume) override;
40 bool playSfxLooping(SfxIdType sfx_id, Audio::SoundHandle *handle, uint8 volume) override;
41
42private:
43 void playSoundSample(Audio::AudioStream *stream, Audio::SoundHandle *looping_handle, uint8 volume);
44
45};
46
47} // End of namespace Nuvie
48} // End of namespace Ultima
49
50#endif
Definition: audiostream.h:50
Definition: mixer.h:70
Definition: mixer.h:49
Definition: configuration.h:60
Definition: pc_speaker_sfx_manager.h:34
Definition: sfx_manager.h:33