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symbols.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Atari a.out / ELF symbol handling by Thorsten Otto.
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// include in each of the .S files and put every global symbol into
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// SYM(<symbol name>).
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#ifndef __USER_LABEL_PREFIX__
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#define __USER_LABEL_PREFIX__ _
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#endif
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#ifndef __REGISTER_PREFIX__
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#define __REGISTER_PREFIX__
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#endif
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#ifndef __IMMEDIATE_PREFIX__
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#define __IMMEDIATE_PREFIX__ #
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#endif
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#define CONCAT1(a, b) CONCAT2(a, b)
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#define CONCAT2(a, b) a ## b
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/* Use the right prefix for global labels. */
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#define SYM(x) CONCAT1 (__USER_LABEL_PREFIX__, x)
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#ifdef __ELF__
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#define FUNC(x) .type SYM(x),function
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#else
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/* The .proc pseudo-op is accepted, but ignored, by GAS. We could just
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define this to the empty string for non-ELF systems, but defining it
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to .proc means that the information is available to the assembler if
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the need arises. */
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#define FUNC(x) .proc
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#endif
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#define REG(x) CONCAT1 (__REGISTER_PREFIX__, x)
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#define IMM(x) CONCAT1 (__IMMEDIATE_PREFIX__, x)
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#define d0 REG(d0)
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#define d1 REG(d1)
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#define d2 REG(d2)
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#define d3 REG(d3)
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#define d4 REG(d4)
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#define d5 REG(d5)
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#define d6 REG(d6)
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#define d7 REG(d7)
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#define a0 REG(a0)
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#define a1 REG(a1)
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#define a2 REG(a2)
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#define a3 REG(a3)
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#define a4 REG(a4)
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#define a5 REG(a5)
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#define a6 REG(a6)
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#define a7 REG(a7)
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#define fp REG(fp)
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#define sp REG(sp)
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#define pc REG(pc)
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#define sr REG(sr)
backends
platform
atari
symbols.h
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