22#ifndef MADS_PHANTOM_ROOM208_H
23#define MADS_PHANTOM_ROOM208_H
25#include "mads/phantom/phantom.h"
37 int16 middle_direction;
39 int16 top_right_frame;
40 int16 middle_left_frame;
41 int16 middle_middle_frame;
42 int16 middle_right_frame;
43 int16 bottom_left_frame;
44 int16 bottom_middle_frame;
45 int16 bottom_right_frame;
50#define local (&scratch)
51#define ss local->sprite
52#define seq local->sequence
53#define aa local->animation
59#define fx_middle_left 2
60#define fx_middle_middle 3
61#define fx_middle_right 4
62#define fx_bottom_left 5
63#define fx_bottom_middle 6
64#define fx_bottom_right 7
68#define ROOM_208_MOVE_TOP_LEFT 60
69#define ROOM_208_MOVE_TOP_RIGHT 62
70#define ROOM_208_MOVE_MIDDLE_LEFT 64
71#define ROOM_208_MOVE_MIDDLE_MIDDLE 66
72#define ROOM_208_MOVE_MIDDLE_RIGHT 68
73#define ROOM_208_MOVE_BOTTOM_LEFT 70
74#define ROOM_208_MOVE_BOTTOM_MIDDLE 72
75#define ROOM_208_MOVE_BOTTOM_RIGHT 74
77#define ROOM_208_DONE_PHANTOM 80
85void room_208_preload();
87void room_208_daemon();