22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_BUY_SELL_DIALOG_H 23 #define ULTIMA_ULTIMA1_U1DIALOGS_BUY_SELL_DIALOG_H 25 #include "ultima/ultima1/u1dialogs/dialog.h" 26 #include "ultima/shared/gfx/character_input.h" 32 #define DIALOG_CLOSE_DELAY 50 34 enum BuySell { SELECT, BUY, SELL, SOLD, CANT_AFFORD, DONE };
36 using Shared::CShowMsg;
37 using Shared::CFrameMsg;
38 using Shared::CCharacterInputMsg;
68 virtual void setMode(BuySell mode);
BuySellDialog(Ultima1Game *game, const Common::String &title)
Definition: messages.h:225
void cantAfford()
Definition: buy_sell_dialog.h:78
Definition: detection.h:27
void closeShortly()
Definition: buy_sell_dialog.h:83
void showSold()
Definition: buy_sell_dialog.h:73
Definition: buy_sell_dialog.h:43
Definition: messages.h:280
virtual void setMode(BuySell mode)