ScummVM API documentation
buy_sell_dialog.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_ULTIMA1_U1DIALOGS_BUY_SELL_DIALOG_H
23#define ULTIMA_ULTIMA1_U1DIALOGS_BUY_SELL_DIALOG_H
24
25#include "ultima/ultima1/u1dialogs/dialog.h"
26#include "ultima/shared/gfx/character_input.h"
27
28namespace Ultima {
29namespace Ultima1 {
30namespace U1Dialogs {
31
32#define DIALOG_CLOSE_DELAY 50
33
34enum BuySell { SELECT, BUY, SELL, SOLD, CANT_AFFORD, DONE };
35
36using Shared::CShowMsg;
37using Shared::CFrameMsg;
38using Shared::CCharacterInputMsg;
39
43class BuySellDialog : public Dialog {
44 DECLARE_MESSAGE_MAP;
45 bool ShowMsg(CShowMsg *msg);
46 bool FrameMsg(CFrameMsg *msg);
47 virtual bool CharacterInputMsg(CCharacterInputMsg *msg);
48private:
50protected:
51 BuySell _mode;
52 Common::String _title;
53 uint _closeCounter;
54protected:
59
63 void nothing();
64
68 virtual void setMode(BuySell mode);
69
73 void showSold() { setMode(SOLD); }
74
78 void cantAfford() { setMode(CANT_AFFORD); }
79
83 void closeShortly() { _closeCounter = 3 * DIALOG_CLOSE_DELAY; }
84public:
85 CLASSDEF;
86
90 void draw() override;
91};
92
93} // End of namespace U1Dialogs
94} // End of namespace Ultima1
95} // End of namespace Ultima
96
97#endif
Definition: str.h:59
Definition: messages.h:290
Definition: messages.h:225
Definition: messages.h:280
Definition: character_input.h:34
Definition: buy_sell_dialog.h:43
virtual void setMode(BuySell mode)
BuySellDialog(Ultima1Game *game, const Common::String &title)
void cantAfford()
Definition: buy_sell_dialog.h:78
void closeShortly()
Definition: buy_sell_dialog.h:83
void showSold()
Definition: buy_sell_dialog.h:73
Definition: dialog.h:42
Definition: game.h:42