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system.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_ENGINE_AC_SYSTEM_AUDIO_H
23 #define AGS_ENGINE_AC_SYSTEM_AUDIO_H
24 
25 #include "ags/engine/ac/dynobj/script_audio_channel.h"
26 
27 namespace AGS3 {
28 
29 int System_GetColorDepth();
30 int System_GetOS();
31 int System_GetScreenWidth();
32 int System_GetScreenHeight();
33 int System_GetViewportHeight();
34 int System_GetViewportWidth();
35 const char *System_GetVersion();
36 int System_GetHardwareAcceleration();
37 int System_GetNumLock();
38 int System_GetCapsLock();
39 int System_GetScrollLock();
40 int System_GetVsync();
41 void System_SetVsync(int newValue);
42 void System_SetVSyncInternal(bool vsync);
43 int System_GetWindowed();
44 int System_GetSupportsGammaControl();
45 int System_GetGamma();
46 void System_SetGamma(int newValue);
47 int System_GetAudioChannelCount();
48 ScriptAudioChannel *System_GetAudioChannels(int index);
49 int System_GetVolume();
50 void System_SetVolume(int newvol);
51 const char *System_GetRuntimeInfo();
52 
53 } // namespace AGS3
54 
55 #endif
Definition: ags.h:40