ScummVM API documentation
system.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGS_ENGINE_AC_SYSTEM_AUDIO_H
23#define AGS_ENGINE_AC_SYSTEM_AUDIO_H
24
25#include "ags/engine/ac/dynobj/script_audio_channel.h"
26
27namespace AGS3 {
28
29int System_GetColorDepth();
30int System_GetOS();
31int System_GetScreenWidth();
32int System_GetScreenHeight();
33int System_GetViewportHeight();
34int System_GetViewportWidth();
35const char *System_GetVersion();
36int System_GetHardwareAcceleration();
37int System_GetNumLock();
38int System_GetCapsLock();
39int System_GetScrollLock();
40int System_GetVsync();
41void System_SetVsync(int newValue);
42void System_SetVSyncInternal(bool vsync);
43int System_GetWindowed();
44int System_GetSupportsGammaControl();
45int System_GetGamma();
46void System_SetGamma(int newValue);
47int System_GetAudioChannelCount();
48ScriptAudioChannel *System_GetAudioChannels(int index);
49int System_GetVolume();
50void System_SetVolume(int newvol);
51const char *System_GetRuntimeInfo();
52
53} // namespace AGS3
54
55#endif