This is the complete list of members for MetaEngineDetection, including all inherited members.
detectGames(const Common::FSList &fslist, uint32 skipADFlags=0, bool skipIncomplete=false)=0 | MetaEngineDetection | pure virtual |
dumpDetectionEntries() const =0 | MetaEngineDetection | pure virtual |
findGame(const char *gameId) const =0 | MetaEngineDetection | pure virtual |
GAME_NOT_IMPLEMENTED | MetaEngineDetection | static |
getDebugChannels() const | MetaEngineDetection | inlinevirtual |
getEngineName() const =0 | MetaEngineDetection | pure virtual |
getGameVariantCount() const | MetaEngineDetection | inlinevirtual |
getMD5Bytes() const =0 | MetaEngineDetection | pure virtual |
getName() const override=0 | MetaEngineDetection | pure virtual |
getOriginalCopyright() const =0 | MetaEngineDetection | pure virtual |
getSupportedGames() const =0 | MetaEngineDetection | pure virtual |
identifyGame(DetectedGame &game, const void **descriptor)=0 | MetaEngineDetection | pure virtual |
~MetaEngineDetection() (defined in MetaEngineDetection) | MetaEngineDetection | inlinevirtual |
~PluginObject() (defined in PluginObject) | PluginObject | inlinevirtual |