This is the complete list of members for MetaEngineDetection, including all inherited members.
| detectGames(const Common::FSList &fslist, uint32 skipADFlags=0, bool skipIncomplete=false)=0 | MetaEngineDetection | pure virtual |
| dumpDetectionEntries() const =0 | MetaEngineDetection | pure virtual |
| escapeString(const char *string) | MetaEngineDetection | protectedstatic |
| findGame(const char *gameId) const =0 | MetaEngineDetection | pure virtual |
| GAME_NOT_IMPLEMENTED | MetaEngineDetection | static |
| getDebugChannels() const | MetaEngineDetection | inlinevirtual |
| getEngineName() const =0 | MetaEngineDetection | pure virtual |
| getGameVariantCount() const | MetaEngineDetection | inlinevirtual |
| getMD5Bytes() const =0 | MetaEngineDetection | pure virtual |
| getName() const override=0 | MetaEngineDetection | pure virtual |
| getOriginalCopyright() const =0 | MetaEngineDetection | pure virtual |
| getSupportedGames() const =0 | MetaEngineDetection | pure virtual |
| identifyGame(DetectedGame &game, const void **descriptor)=0 | MetaEngineDetection | pure virtual |
| ~MetaEngineDetection() (defined in MetaEngineDetection) | MetaEngineDetection | inlinevirtual |
| ~PluginObject() (defined in PluginObject) | PluginObject | inlinevirtual |