This is the complete list of members for Grim::Mesh, including all inherited members.
_faces (defined in Grim::Mesh) | Grim::Mesh | |
_geometryMode (defined in Grim::Mesh) | Grim::Mesh | |
_lightingMode (defined in Grim::Mesh) | Grim::Mesh | |
_materialid (defined in Grim::Mesh) | Grim::Mesh | |
_matrix (defined in Grim::Mesh) | Grim::Mesh | |
_name (defined in Grim::Mesh) | Grim::Mesh | |
_numFaces (defined in Grim::Mesh) | Grim::Mesh | |
_numTextureVerts (defined in Grim::Mesh) | Grim::Mesh | |
_numVertices (defined in Grim::Mesh) | Grim::Mesh | |
_radius (defined in Grim::Mesh) | Grim::Mesh | |
_shadow (defined in Grim::Mesh) | Grim::Mesh | |
_textureMode (defined in Grim::Mesh) | Grim::Mesh | |
_textureVerts (defined in Grim::Mesh) | Grim::Mesh | |
_userData (defined in Grim::Mesh) | Grim::Mesh | |
_vertices (defined in Grim::Mesh) | Grim::Mesh | |
_verticesI (defined in Grim::Mesh) | Grim::Mesh | |
_vertNormals (defined in Grim::Mesh) | Grim::Mesh | |
changeMaterials(Material *materials[]) (defined in Grim::Mesh) | Grim::Mesh | |
draw() const (defined in Grim::Mesh) | Grim::Mesh | |
getBoundingBox(int *x1, int *y1, int *x2, int *y2) const (defined in Grim::Mesh) | Grim::Mesh | |
loadBinary(Common::SeekableReadStream *data, Material *materials[]) (defined in Grim::Mesh) | Grim::Mesh | |
loadText(TextSplitter *ts, Material *materials[]) (defined in Grim::Mesh) | Grim::Mesh | |
Mesh() (defined in Grim::Mesh) | Grim::Mesh | |
update() (defined in Grim::Mesh) | Grim::Mesh | |
~Mesh() (defined in Grim::Mesh) | Grim::Mesh |