ScummVM API documentation
Neverhood::Screen Member List

This is the complete list of members for Neverhood::Screen, including all inherited members.

_backScreen (defined in Neverhood::Screen)Neverhood::Screenprotected
_frameDelay (defined in Neverhood::Screen)Neverhood::Screenprotected
_fullRefresh (defined in Neverhood::Screen)Neverhood::Screenprotected
_microTiles (defined in Neverhood::Screen)Neverhood::Screenprotected
_paletteChanged (defined in Neverhood::Screen)Neverhood::Screenprotected
_paletteData (defined in Neverhood::Screen)Neverhood::Screenprotected
_prevRenderQueue (defined in Neverhood::Screen)Neverhood::Screenprotected
_renderQueue (defined in Neverhood::Screen)Neverhood::Screenprotected
_savedFrameDelay (defined in Neverhood::Screen)Neverhood::Screenprotected
_savedSmackerDecoder (defined in Neverhood::Screen)Neverhood::Screenprotected
_savedYOffset (defined in Neverhood::Screen)Neverhood::Screenprotected
_smackerDecoder (defined in Neverhood::Screen)Neverhood::Screenprotected
_ticks (defined in Neverhood::Screen)Neverhood::Screenprotected
_vm (defined in Neverhood::Screen)Neverhood::Screenprotected
_yOffset (defined in Neverhood::Screen)Neverhood::Screenprotected
blitRenderItem(const RenderItem &renderItem, const Common::Rect &clipRect) (defined in Neverhood::Screen)Neverhood::Screen
clear() (defined in Neverhood::Screen)Neverhood::Screen
clearRenderQueue() (defined in Neverhood::Screen)Neverhood::Screen
drawDoubleSurface2(const Graphics::Surface *surface, NDrawRect &drawRect) (defined in Neverhood::Screen)Neverhood::Screen
drawDoubleSurface2Alpha(const Graphics::Surface *surface, NDrawRect &drawRect, byte alphaColor) (defined in Neverhood::Screen)Neverhood::Screen
drawSurface2(const Graphics::Surface *surface, NDrawRect &drawRect, NRect &clipRect, bool transparent, byte version, const Graphics::Surface *shadowSurface=NULL, byte alphaColor=0) (defined in Neverhood::Screen)Neverhood::Screen
drawSurface3(const Graphics::Surface *surface, int16 x, int16 y, NDrawRect &drawRect, NRect &clipRect, bool transparent, byte version) (defined in Neverhood::Screen)Neverhood::Screen
drawSurfaceClipRects(const Graphics::Surface *surface, NDrawRect &drawRect, NRect *clipRects, uint clipRectsCount, bool transparent, byte version) (defined in Neverhood::Screen)Neverhood::Screen
drawUnk(const Graphics::Surface *surface, NDrawRect &drawRect, NDrawRect &sysRect, NRect &clipRect, bool transparent, byte version) (defined in Neverhood::Screen)Neverhood::Screen
getFps() (defined in Neverhood::Screen)Neverhood::Screen
getNextFrameTime() (defined in Neverhood::Screen)Neverhood::Screen
getPaletteData() (defined in Neverhood::Screen)Neverhood::Screeninline
getYOffset() (defined in Neverhood::Screen)Neverhood::Screen
queueBlit(const Graphics::Surface *surface, int16 destX, int16 destY, NRect &ddRect, bool transparent, byte version, const Graphics::Surface *shadowSurface=NULL, byte alphaColor=0) (defined in Neverhood::Screen)Neverhood::Screen
restoreParams() (defined in Neverhood::Screen)Neverhood::Screen
saveParams() (defined in Neverhood::Screen)Neverhood::Screen
Screen(NeverhoodEngine *vm) (defined in Neverhood::Screen)Neverhood::Screen
setFps(int fps) (defined in Neverhood::Screen)Neverhood::Screen
setPaletteData(byte *paletteData) (defined in Neverhood::Screen)Neverhood::Screen
setSmackerDecoder(Video::SmackerDecoder *smackerDecoder) (defined in Neverhood::Screen)Neverhood::Screeninline
setYOffset(int16 yOffset) (defined in Neverhood::Screen)Neverhood::Screen
testPalette(byte *paletteData) (defined in Neverhood::Screen)Neverhood::Screen
unsetPaletteData(byte *paletteData) (defined in Neverhood::Screen)Neverhood::Screen
update() (defined in Neverhood::Screen)Neverhood::Screen
updatePalette() (defined in Neverhood::Screen)Neverhood::Screen
~Screen() (defined in Neverhood::Screen)Neverhood::Screen