21 #ifndef SLUDGE_SPRITES_H 22 #define SLUDGE_SPRITES_H 24 #include "graphics/managed_surface.h" 40 byte originalRed, originalGreen, originalBlue, total;
49 originalRed = originalGreen = originalBlue = 255;
71 void setColor(byte red, byte green, byte blue) {
73 originalGreen = green;
91 Graphics::FLIP_FLAGS flip;
96 x(xpos), y(ypos), flip(f), surface(ptr), width(w), height(h), freeAfterUse(free), transparency(trans) {