ScummVM API documentation
VCruise::SaveGameSwappableState::Sound Member List

This is the complete list of members for VCruise::SaveGameSwappableState::Sound, including all inherited members.

balance (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
id (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
is3D (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
isLooping (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
isSpeech (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
name (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
params3D (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
read(Common::ReadStream *stream, uint saveGameVersion) (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
Sound() (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
tryToLoopWhenRestarted (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
volume (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
write(Common::WriteStream *stream) const (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
x (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound
y (defined in VCruise::SaveGameSwappableState::Sound)VCruise::SaveGameSwappableState::Sound