31 #ifndef CRAB_TRIGGERSET_H 32 #define CRAB_TRIGGERSET_H 34 #include "crab/event/trigger.h" 38 namespace pyrodactyl {
53 void load(rapidxml::xml_node<char> *node);
61 void result(
bool val) {
65 void clear(
const bool &val =
true) {
71 return _statement.
empty();
79 #endif // CRAB_TRIGGERSET_H
void clear()
Definition: array.h:320
Definition: GameEventInfo.h:44
bool empty() const
Definition: array.h:351
Definition: triggerset.h:40
Definition: moveeffect.h:37