ScummVM API documentation
movie_event.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_MOVIE_EVENT_H
23#define TITANIC_MOVIE_EVENT_H
24
25#include "titanic/core/list.h"
26
27namespace Titanic {
28
29enum MovieEventType { MET_PLAY = 0, MET_MOVIE_END = 1, MET_FRAME = 2 };
30
31class CGameObject;
32
33class CMovieEvent : public ListItem {
34public:
35 MovieEventType _type;
36 int _startFrame;
37 int _endFrame;
38 CGameObject *_gameObject;
39 int _initialFrame;
40public:
42 CMovieEvent(const CMovieEvent *src);
43 ~CMovieEvent() override {}
44
48 void save(SimpleFile *file, int indent) override;
49
53 void load(SimpleFile *file) override;
54};
55
56class CMovieEventList : public List<CMovieEvent> {
57};
58
59class CSharedMovieEventList : public Common::List<CMovieEvent> {
60};
61
62
63} // End of namespace Titanic
64
65#endif /* TITANIC_MOVIE_EVENT_H */
Definition: list.h:44
Definition: game_object.h:79
Definition: movie_event.h:33
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: movie_event.h:56
Definition: movie_event.h:59
Definition: list.h:71
Definition: list.h:35
Definition: simple_file.h:49