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lfunc.h
1 /*
2 ** Lua Function structures
3 ** See Copyright Notice in lua.h
4 */
5 
6 #ifndef GRIM_LFUNC_H
7 #define GRIM_LFUNC_H
8 
9 
10 #include "engines/grim/lua/lobject.h"
11 
12 namespace Grim {
13 
14 TProtoFunc *luaF_newproto();
15 Closure *luaF_newclosure(int32 nelems);
16 void luaF_freeproto(TProtoFunc *l);
17 void luaF_freeclosure(Closure *l);
18 
19 char *luaF_getlocalname (TProtoFunc *func, int32 local_number, int32 line);
20 
21 } // end of namespace Grim
22 
23 #endif
Definition: actor.h:33
Definition: lobject.h:309