ScummVM API documentation
adpcm_decoder.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef BLADERUNNER_ADPCM_DECODER_H
23
#define BLADERUNNER_ADPCM_DECODER_H
24
25
#include "common/types.h"
26
27
namespace
BladeRunner
{
28
29
class
ADPCMWestwoodDecoder
{
30
int16 _stepIndex;
31
int32 _predictor;
32
33
public
:
34
ADPCMWestwoodDecoder
()
35
: _stepIndex(0), _predictor(0) {
36
}
37
38
void
setParameters(int16 stepIndex, int32 predictor) {
39
_stepIndex = stepIndex;
40
_predictor = predictor;
41
}
42
43
void
decode(uint8 *in,
size_t
size, int16 *out,
bool
forceLittleEndianOut);
44
};
45
46
}
// End of namespace BladeRunner
47
48
#endif
BladeRunner
Definition:
actor.h:31
BladeRunner::ADPCMWestwoodDecoder
Definition:
adpcm_decoder.h:29
engines
bladerunner
adpcm_decoder.h
Generated on Thu Nov 14 2024 09:11:12 for ScummVM API documentation by
1.8.13