ScummVM API documentation
GuiMaterialBasicTypes.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_GUI_MATERIAL_BASIC_TYPES_H
29 #define HPL_GUI_MATERIAL_BASIC_TYPES_H
30 
31 #include "hpl1/engine/gui/GuiMaterial.h"
32 
33 namespace hpl {
34 
35 //-----------------------------------------
36 
38 public:
39  cGuiMaterial_Diffuse(iLowLevelGraphics *apLowLevelGraphics) : iGuiMaterial("Diffuse", apLowLevelGraphics) {}
41 
42  void BeforeRender();
43  void AfterRender();
44 };
45 
46 //-----------------------------------------
47 
49 public:
50  cGuiMaterial_Alpha(iLowLevelGraphics *apLowLevelGraphics) : iGuiMaterial("Alpha", apLowLevelGraphics) {}
51  ~cGuiMaterial_Alpha() {}
52 
53  void BeforeRender();
54  void AfterRender();
55 };
56 
57 //-----------------------------------------
58 
60 public:
61  cGuiMaterial_FontNormal(iLowLevelGraphics *apLowLevelGraphics) : iGuiMaterial("FontNormal", apLowLevelGraphics) {}
63 
64  void BeforeRender();
65  void AfterRender();
66 };
67 
68 //-----------------------------------------
69 
71 public:
72  cGuiMaterial_Additive(iLowLevelGraphics *apLowLevelGraphics) : iGuiMaterial("Additive", apLowLevelGraphics) {}
74 
75  void BeforeRender();
76  void AfterRender();
77 };
78 
79 //-----------------------------------------
80 
82 public:
83  cGuiMaterial_Modulative(iLowLevelGraphics *apLowLevelGraphics) : iGuiMaterial("Modulative", apLowLevelGraphics) {}
85 
86  void BeforeRender();
87  void AfterRender();
88 };
89 
90 //-----------------------------------------
91 
92 } // namespace hpl
93 
94 #endif // HPL_GUI_MATERIAL_BASIC_TYPES_H
Definition: AI.h:36
Definition: GuiMaterialBasicTypes.h:70
Definition: GuiMaterialBasicTypes.h:81
Definition: GuiMaterialBasicTypes.h:59
Definition: GuiMaterialBasicTypes.h:37
Definition: GuiMaterialBasicTypes.h:48
Definition: GuiMaterial.h:36
Definition: LowLevelGraphics.h:200