virtual void drawBlended(RenderSurface *surface, int x, int y, uint32 col, bool destmasked=false)=0
Draw self to a rendersurface blended (0xAABBGGRR, alpha is blend level)
Definition: rendered_text.h:30
virtual void getSize(int &x, int &y) const
Definition: rendered_text.h:47
virtual void draw(RenderSurface *surface, int x, int y, bool destmasked=false)=0
virtual int getVlead()
Get vlead.
Definition: rendered_text.h:53