ScummVM API documentation
random.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef COMMON_RANDOM_H
23#define COMMON_RANDOM_H
24
25#include "common/scummsys.h"
26
27namespace Common {
28
38class String;
39
45private:
46 uint32 _randSeed;
47
48public:
55 RandomSource(const String &name);
56
60 static uint32 generateNewSeed();
61
62 void setSeed(uint32 seed);
64 uint32 getSeed() const {
65 return _randSeed;
66 }
67
73 uint getRandomNumber(uint max);
74
81
88 uint getRandomNumberRng(uint min, uint max);
89
96 int getRandomNumberRngSigned(int min, int max);
97
103private:
104 inline void scrambleSeed();
105};
106
109} // End of namespace Common
110
111#endif
Definition: random.h:44
uint getRandomNumberRng(uint min, uint max)
int getRandomNumberRngSigned(int min, int max)
void setSeed(uint32 seed)
uint getRandomNumber(uint max)
RandomSource(const String &name)
static uint32 generateNewSeed()
uint32 getSeed() const
Definition: random.h:64
Definition: str.h:59
Definition: algorithm.h:29