ScummVM API documentation
dungeon_chest.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_ULTIMA1_WIDGETS_DUNGEON_CHEST_H
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#define ULTIMA_ULTIMA1_WIDGETS_DUNGEON_CHEST_H
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#include "ultima/ultima1/widgets/dungeon_item.h"
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namespace
Ultima
{
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namespace
Ultima1 {
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namespace
Widgets {
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class
DungeonChest
:
public
DungeonItem
{
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public
:
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DECLARE_WIDGET(
DungeonChest
)
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DungeonChest
(
Ultima1Game
*game,
Maps::MapBase
*map,
const
Point
&pt);
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DungeonChest
(
Ultima1Game
*game,
Maps::MapBase
*map);
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bool
open
()
override
;
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};
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}
// End of namespace Widgets
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}
// End of namespace Ultima1
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}
// End of namespace Ultima
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#endif
Ultima::Ultima1::Widgets::DungeonItem
Definition:
dungeon_item.h:35
Ultima::Ultima1::Widgets::DungeonChest::DungeonChest
DungeonChest(Ultima1Game *game, Maps::MapBase *map, const Point &pt)
Ultima::Ultima1::Maps::MapBase
Definition:
map_base.h:39
Ultima
Definition:
detection.h:27
Ultima::Ultima1::Widgets::DungeonChest::open
bool open() override
Ultima::Ultima1::Widgets::DungeonChest
Definition:
dungeon_chest.h:34
Common::Point
Definition:
rect.h:45
Ultima::Ultima1::Ultima1Game
Definition:
game.h:42
engines
ultima
ultima1
widgets
dungeon_chest.h
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