ScummVM API documentation
dungeon_chest.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA_ULTIMA1_WIDGETS_DUNGEON_CHEST_H
23#define ULTIMA_ULTIMA1_WIDGETS_DUNGEON_CHEST_H
24
25#include "ultima/ultima1/widgets/dungeon_item.h"
26
27namespace Ultima {
28namespace Ultima1 {
29namespace Widgets {
30
34class DungeonChest : public DungeonItem {
35public:
36 DECLARE_WIDGET(DungeonChest)
37
38
41 DungeonChest(Ultima1Game *game, Maps::MapBase *map, const Point &pt);
42
46 DungeonChest(Ultima1Game *game, Maps::MapBase *map);
47
52 bool open() override;
53};
54
55} // End of namespace Widgets
56} // End of namespace Ultima1
57} // End of namespace Ultima
58
59#endif
Definition: game.h:42
Definition: dungeon_chest.h:34
Definition: dungeon_item.h:35
Definition: rect.h:144