22#ifndef SHERLOCK_DETECTION_H
23#define SHERLOCK_DETECTION_H
25#include "engines/advancedDetector.h"
30 GType_SerratedScalpel = 0,
35 AD_GAME_DESCRIPTION_HELPERS(desc);
42#define GAMEOPTION_ORIGINAL_SAVES GUIO_GAMEOPTIONS1
43#define GAMEOPTION_FADE_STYLE GUIO_GAMEOPTIONS2
44#define GAMEOPTION_HELP_STYLE GUIO_GAMEOPTIONS3
45#define GAMEOPTION_PORTRAITS_ON GUIO_GAMEOPTIONS4
46#define GAMEOPTION_WINDOW_STYLE GUIO_GAMEOPTIONS5
47#define GAMEOPTION_TRANSPARENT_WINDOWS GUIO_GAMEOPTIONS6
50#define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS7
Definition: advancedDetector.h:164
Definition: detection.h:34