ScummVM API documentation
door_auto_sound_event.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_DOOR_AUTO_SOUND_EVENT_H
23#define TITANIC_DOOR_AUTO_SOUND_EVENT_H
24
25#include "titanic/messages/auto_sound_event.h"
26
27namespace Titanic {
28
30 DECLARE_MESSAGE_MAP;
31 bool PreEnterNodeMsg(CPreEnterNodeMsg *msg);
32 bool LeaveNodeMsg(CLeaveNodeMsg *msg);
33 bool TimerMsg(CTimerMsg *msg);
34public:
35 CString _string1;
36 CString _string2;
37 int _fieldDC;
38 int _fieldE0;
39public:
40 CLASSDEF;
42 _string1("z#44.wav"), _string2("z#43.wav"), _fieldDC(25), _fieldE0(25) {
43 }
44
48 void save(SimpleFile *file, int indent) override;
49
53 void load(SimpleFile *file) override;
54};
55
56} // End of namespace Titanic
57
58#endif /* TITANIC_DOOR_AUTO_SOUND_EVENT_H */
Definition: auto_sound_event.h:29
Definition: door_auto_sound_event.h:29
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: messages.h:310
Definition: messages.h:286
Definition: string.h:40
Definition: messages.h:190
Definition: simple_file.h:49