ScummVM API documentation
character_manage.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_ENH_CHARACTER_MANAGE_H
23 #define MM1_VIEWS_ENH_CHARACTER_MANAGE_H
24 
25 #include "common/array.h"
26 #include "mm/mm1/views_enh/character_base.h"
27 #include "mm/mm1/views_enh/text_entry.h"
28 
29 namespace MM {
30 namespace MM1 {
31 namespace ViewsEnh {
32 
37  enum ViewState { DISPLAY = 0, RENAME = 1, DELETE = 2 };
38 private:
39  ViewState _state = DISPLAY;
40  Common::String _newName;
41  bool _changed = false;
42  TextEntry _textEntry;
43  static void abortFunc();
44  static void enterFunc(const Common::String &name);
45 
49  void setMode(ViewState state);
50 
54  void setName(const Common::String &newName);
55 public:
57  virtual ~CharacterManage() {}
58 
59  bool msgFocus(const FocusMessage &msg) override;
60  bool msgUnfocus(const UnfocusMessage &msg) override;
61  void draw() override;
62  bool msgKeypress(const KeypressMessage &msg) override;
63  bool msgAction(const ActionMessage &msg) override;
64 };
65 
66 
67 } // namespace ViewsEnh
68 } // namespace MM1
69 } // namespace MM
70 
71 #endif
Definition: str.h:59
Definition: character_base.h:39
Definition: character_manage.h:36
Definition: text_entry.h:34
Definition: messages.h:56
Definition: messages.h:49
Definition: detection.h:27
Definition: messages.h:48
Definition: messages.h:41