This is the complete list of members for Gob::OnceUpon::Stork, including all inherited members.
| advance() override | Gob::OnceUpon::Stork | virtual |
| ANIObject(const ANIFile &ani) | Gob::ANIObject | |
| ANIObject(const CMPFile &cmp) | Gob::ANIObject | |
| BackBuffer() (defined in Gob::BackBuffer) | Gob::BackBuffer | |
| clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) override | Gob::OnceUpon::Stork | virtual |
| draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) override | Gob::OnceUpon::Stork | virtual |
| dropBundle(const BundleDrop &drop) | Gob::OnceUpon::Stork | |
| getAnimation() const | Gob::ANIObject | |
| getFrame() const | Gob::ANIObject | |
| getFramePosition(int16 &x, int16 &y, uint16 n=0) const | Gob::ANIObject | |
| getFrameSize(int16 &width, int16 &height, uint16 n=0) const | Gob::ANIObject | |
| getPosition(int16 &x, int16 &y) const | Gob::ANIObject | |
| hasBuffer() const (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
| hasBundleLanded() const | Gob::OnceUpon::Stork | |
| hasSavedBackground() const (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
| isIn(int16 x, int16 y) const | Gob::ANIObject | |
| isIn(const ANIObject &obj) const | Gob::ANIObject | |
| isPaused() const | Gob::ANIObject | |
| isVisible() const | Gob::ANIObject | |
| kModeContinuous enum value | Gob::ANIObject | |
| kModeOnce enum value | Gob::ANIObject | |
| lastFrame() const | Gob::ANIObject | |
| Mode enum name | Gob::ANIObject | |
| resizeBuffer(uint16 width, uint16 height) (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
| restoreScreen(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
| rewind() | Gob::ANIObject | |
| saveScreen(const Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
| setAnimation(uint16 animation) | Gob::ANIObject | |
| setFrame(uint16 frame) | Gob::ANIObject | |
| setMode(Mode mode) | Gob::ANIObject | |
| setPause(bool pause) | Gob::ANIObject | |
| setPosition() | Gob::ANIObject | virtual |
| setPosition(int16 x, int16 y) | Gob::ANIObject | virtual |
| setVisible(bool visible) | Gob::ANIObject | |
| Stork(GobEngine *vm, const ANIFile &ani) (defined in Gob::OnceUpon::Stork) | Gob::OnceUpon::Stork | |
| trashBuffer() (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
| ~ANIObject() (defined in Gob::ANIObject) | Gob::ANIObject | virtual |
| ~BackBuffer() (defined in Gob::BackBuffer) | Gob::BackBuffer | |
| ~Stork() override (defined in Gob::OnceUpon::Stork) | Gob::OnceUpon::Stork |