ScummVM API documentation
font.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_FONT_H
23 #define BLADERUNNER_FONT_H
24 
25 #include "common/array.h"
26 #include "common/str.h"
27 
28 #include "graphics/font.h"
29 
30 namespace Graphics {
31 struct Surface;
32 }
33 
34 namespace BladeRunner {
35 
36 class BladeRunnerEngine;
37 
38 class Font : public Graphics::Font {
39  struct Character {
40  int x;
41  int y;
42  int width;
43  int height;
44  int dataOffset;
45  };
46 
47  uint32 _characterCount;
48  int _maxWidth;
49  int _maxHeight;
50  Common::Array<Character> _characters;
51  int _dataSize;
52  uint16 *_data;
53  int _screenWidth;
54  int _screenHeight;
55  int _spacing;
56  bool _useFontColor;
57 
58 public:
59  ~Font() override;
60 
61  static Font* load(BladeRunnerEngine *vm, const Common::String &fileName, int spacing, bool useFontColor);
62 
63  int getFontHeight() const override;
64  int getMaxCharWidth() const override;
65  int getCharWidth(uint32 chr) const override;
66  void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
67 
68 private:
69  Font();
70  void reset();
71  void close();
72  // void drawCharacter(const uint8 character, Graphics::Surface &surface, int x, int y) const;
73 };
74 
75 } // End of namespace BladeRunner
76 
77 #endif
Definition: str.h:59
Definition: font.h:82
Definition: surface.h:66
Definition: actor.h:31
Definition: formatinfo.h:28
Definition: bladerunner.h:113
Definition: font.h:38