ScummVM API documentation
util.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ENGINES_UTIL_H
23#define ENGINES_UTIL_H
24
25#include "common/array.h"
26#include "common/scummsys.h"
27#include "common/list.h"
28#include "graphics/pixelformat.h"
29#include "graphics/mode.h"
30
45void initCommonGFX(bool is3D);
46
56
71void initGraphics(int width, int height);
75void initGraphics(int width, int height, const Graphics::PixelFormat *format);
79void initGraphics(int width, int height, const Common::List<Graphics::PixelFormat> &formatList);
83void initGraphics3d(int width, int height);
84
89int initGraphicsAny(const Graphics::ModeWithFormatList &modes, int start = 0);
91#endif
Definition: array.h:52
Definition: list.h:44
void initGraphics3d(int width, int height)
void initCommonGFX(bool is3D)
void initGraphics(int width, int height)
int initGraphicsAny(const Graphics::ModeWithFormatList &modes, int start=0)
void initGraphicsModes(const Graphics::ModeList &modes)
Definition: pixelformat.h:138