22 #ifndef GRAPHICS_TINYGL_H 23 #define GRAPHICS_TINYGL_H 25 #include "graphics/pixelformat.h" 26 #include "graphics/surface.h" 27 #include "graphics/tinygl/gl.h" 28 #include "graphics/tinygl/zblit_public.h" 32 typedef void *ContextHandle;
35 int textureSize,
bool enableStencilBuffer,
bool dirtyRectsEnable,
36 uint32 drawCallMemorySize = 5 * 1024 * 1024);
37 void destroyContext();
38 void destroyContext(ContextHandle *handle);
39 void setContext(ContextHandle *handle);
Definition: colormasks.h:27