ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CRYOMNI3D_DETECTION_H
23#define CRYOMNI3D_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace CryOmni3D {
28
29enum CryOmni3DGameType {
30 GType_VERSAILLES,
31 GType_HNM_PLAYER
32};
33
34enum CryOmni3DGameFeatures {
35 GF_VERSAILLES_FONTS_MASK = (3 << 0), // Fonts flag mask
36 GF_VERSAILLES_FONTS_NUMERIC = (0 << 0), // Fonts are font01.crf, ...
37 GF_VERSAILLES_FONTS_SET_A = (1 << 0), // Fonts are for French Macintosh (development version)
38 GF_VERSAILLES_FONTS_SET_B = (2 << 0), // Standard set (Helvet12 is used for debugging docs)
39 GF_VERSAILLES_FONTS_SET_C = (3 << 0), // Fonts for Italian version (Helvet12 is used for docs texts)
40
41 GF_VERSAILLES_AUDIOPADDING_NO = (0 << 2), // Audio files have underscore padding before extension
42 GF_VERSAILLES_AUDIOPADDING_YES = (1 << 2), // Audio files have underscore padding before extension
43
44 GF_VERSAILLES_LINK_STANDARD = (0 << 3), // Links file is lien_doc.txt
45 GF_VERSAILLES_LINK_LOCALIZED = (1 << 3) // Links file is taken from cryomni3d.dat
46};
47
49 AD_GAME_DESCRIPTION_HELPERS(desc);
50
52
53 uint8 gameType;
54 uint32 features;
55};
56
57} // End of namespace CryOmni3D
58
59#endif // CRYOMNI3D_DETECTION_H
Definition: cryomni3d.h:62
Definition: advancedDetector.h:164
Definition: detection.h:48