ScummVM API documentation
inventory.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DARKSEED_INVENTORY_H
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#define DARKSEED_INVENTORY_H
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namespace
Darkseed {
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class
Inventory
{
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Common::Array<uint8>
_inventory;
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int16 _inventoryLength = 0;
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Common::Array<uint8>
_iconList;
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int
_viewOffset = 0;
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int
_numIcons = 0;
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bool
_isVisible =
false
;
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bool
_redraw =
false
;
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public
:
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Inventory
();
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void
reset();
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void
addItem(uint8 item);
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void
removeItem(uint8 item);
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void
draw();
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void
handleClick();
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void
endOfDayOutsideLogic();
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void
gotoJailLogic();
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bool
hasObject(uint8 objNum);
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Common::Error
sync(
Common::Serializer
&s);
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private
:
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void
update();
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void
leftArrowClicked();
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void
rightArrowClicked();
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void
restoreFrame();
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};
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}
// namespace Darkseed
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#endif
// DARKSEED_INVENTORY_H
Common::Array< uint8 >
Common::Error
Definition:
error.h:81
Common::Serializer
Definition:
serializer.h:80
Darkseed::Inventory
Definition:
inventory.h:27
engines
darkseed
inventory.h
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