ScummVM API documentation
enter_exit_sec_class_mini_lift.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef TITANIC_ENTER_EXIT_SEC_CLASS_MINI_LIFT_H
23 #define TITANIC_ENTER_EXIT_SEC_CLASS_MINI_LIFT_H
24 
25 #include "titanic/core/game_object.h"
26 
27 namespace Titanic {
28 
30  CString _viewName;
31  int _state;
32 
33  CEnterExitSecClassMiniLiftStatics() : _state(1) {}
34 };
35 
37  DECLARE_MESSAGE_MAP;
38  bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
39  bool StatusChangeMsg(CStatusChangeMsg *msg);
40 private:
41  static CEnterExitSecClassMiniLiftStatics *_statics;
42  int _roomNum;
43 public:
44  CLASSDEF;
45  CEnterExitSecClassMiniLift() : CGameObject(), _roomNum(0) {}
46  static void init();
47  static void deinit();
48 
52  void save(SimpleFile *file, int indent) override;
53 
57  void load(SimpleFile *file) override;
58 };
59 
60 } // End of namespace Titanic
61 
62 #endif /* TITANIC_ENTER_EXIT_SEC_CLASS_MINI_LIFT_H */
Definition: enter_exit_sec_class_mini_lift.h:29
Definition: simple_file.h:49
Definition: game_object.h:79
Definition: enter_exit_sec_class_mini_lift.h:36
Definition: messages.h:376
Definition: arm.h:30
Definition: string.h:40
Definition: mouse_messages.h:71