ScummVM API documentation
config.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef CONFIG_3DS_H
23 #define CONFIG_3DS_H
24 
25 #include "common/str.h"
26 
27 namespace N3DS {
28 
29 struct Config {
30  bool showCursor;
31  bool snapToBorder;
32  bool stretchToFit;
33  int screen;
34 };
35 
36 extern Config config;
37 
38 void loadConfig();
39 void saveConfig();
40 
41 } // namespace N3DS
42 
43 #endif // CONFIG_3DS_H
Definition: config.h:27
Definition: config.h:29