ScummVM API documentation
VCruise::VCruiseEngine Member List
This is the complete list of members for
VCruise::VCruiseEngine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_eventMan
Engine
protected
_gameDescription
(defined in
VCruise::VCruiseEngine
)
VCruise::VCruiseEngine
_mainMenuDialog
Engine
protected
_mixer
Engine
_saveFileMan
Engine
protected
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
VCruise::VCruiseEngine
virtual
canSaveAutosaveCurrently
() override
VCruise::VCruiseEngine
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
VCruise::VCruiseEngine
virtual
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const
Engine
inline
virtual
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getSaveFileManager
()
Engine
inline
getSaveStateName
(int slot) const
Engine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
handleAutoSave
()
Engine
hasAnySave
() (defined in
VCruise::VCruiseEngine
)
VCruise::VCruiseEngine
hasDefaultSave
() (defined in
VCruise::VCruiseEngine
)
VCruise::VCruiseEngine
hasFeature
(EngineFeature f) const override
VCruise::VCruiseEngine
virtual
initializePath
(const Common::FSNode &gamePath) override
VCruise::VCruiseEngine
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isPaused
() const
Engine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
loadGameDialog
()
Engine
loadGameState
(int slot)
Engine
virtual
loadGameStream
(Common::SeekableReadStream *stream) override
VCruise::VCruiseEngine
virtual
loadMostRecentSave
() (defined in
VCruise::VCruiseEngine
)
VCruise::VCruiseEngine
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause) override
VCruise::VCruiseEngine
protected
virtual
quitGame
()
Engine
static
run
() override
VCruise::VCruiseEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false)
Engine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave) override
VCruise::VCruiseEngine
virtual
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
syncSoundSettings
() override
VCruise::VCruiseEngine
virtual
VCruiseEngine
(OSystem *syst, const VCruiseGameDescription *gameDesc) (defined in
VCruise::VCruiseEngine
)
VCruise::VCruiseEngine
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~Engine
()
Engine
virtual
~VCruiseEngine
() override (defined in
VCruise::VCruiseEngine
)
VCruise::VCruiseEngine
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