ScummVM API documentation
VCruise::VCruiseEngine Member List

This is the complete list of members for VCruise::VCruiseEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_eventManEngineprotected
_gameDescription (defined in VCruise::VCruiseEngine)VCruise::VCruiseEngine
_mainMenuDialogEngineprotected
_mixerEngine
_saveFileManEngineprotected
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideVCruise::VCruiseEnginevirtual
canSaveAutosaveCurrently() overrideVCruise::VCruiseEnginevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideVCruise::VCruiseEnginevirtual
defaultSyncSoundSettings()Engineprotected
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getMetaEngine() constEngineinline
getOrCreateDebugger()Engine
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
handleAutoSave()Engine
hasAnySave() (defined in VCruise::VCruiseEngine)VCruise::VCruiseEngine
hasDefaultSave() (defined in VCruise::VCruiseEngine)VCruise::VCruiseEngine
hasFeature(EngineFeature f) const overrideVCruise::VCruiseEnginevirtual
initializePath(const Common::FSNode &gamePath) overrideVCruise::VCruiseEnginevirtual
isDataAndCDAudioReadFromSameCD()Engine
isPaused() constEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadGameDialog()Engine
loadGameState(int slot)Enginevirtual
loadGameStream(Common::SeekableReadStream *stream) overrideVCruise::VCruiseEnginevirtual
loadMostRecentSave() (defined in VCruise::VCruiseEngine)VCruise::VCruiseEngine
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause) overrideVCruise::VCruiseEngineprotectedvirtual
quitGame()Enginestatic
run() overrideVCruise::VCruiseEngineprotectedvirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false)Enginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave) overrideVCruise::VCruiseEnginevirtual
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
shouldQuit()Enginestatic
syncSoundSettings() overrideVCruise::VCruiseEnginevirtual
VCruiseEngine(OSystem *syst, const VCruiseGameDescription *gameDesc) (defined in VCruise::VCruiseEngine)VCruise::VCruiseEngine
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~Engine()Enginevirtual
~VCruiseEngine() override (defined in VCruise::VCruiseEngine)VCruise::VCruiseEngine