ScummVM API documentation
Interpolator.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Based on code by omergilad.
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#ifndef GUI_ANIMATION_INTERPOLATOR_H
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#define GUI_ANIMATION_INTERPOLATOR_H
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#include "common/ptr.h"
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namespace
GUI
{
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class
Interpolator
{
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public
:
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Interpolator
() {}
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virtual
~
Interpolator
() {}
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virtual
float
interpolate(
float
linearValue) = 0;
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};
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typedef
Common::SharedPtr<Interpolator>
InterpolatorPtr
;
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}
// End of namespace GUI
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#endif
/* GUI_ANIMATION_INTERPOLATOR_H */
GUI
Definition:
system.h:46
GUI::Interpolator
Definition:
Interpolator.h:31
Common::SharedPtr< Interpolator >
gui
animation
Interpolator.h
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