ScummVM API documentation
touchcontrols.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ANDROID_TOUCHCONTROLS_H_
23#define ANDROID_TOUCHCONTROLS_H_
24
25#include "common/events.h"
26
27namespace Graphics {
28class ManagedSurface;
29}
30
32public:
33 virtual void touchControlInitSurface(const Graphics::ManagedSurface &surf) = 0;
34 virtual void touchControlNotifyChanged() = 0;
35 virtual void touchControlDraw(uint8 alpha, int16 x, int16 y, int16 w, int16 h, const Common::Rect &clip) = 0;
36
37protected:
39};
40
42public:
43 // action type
44 enum Action {
45 JACTION_DOWN = 0,
46 JACTION_MOVE = 1,
47 JACTION_UP = 2,
48 JACTION_CANCEL = 3
49 };
50
53
54 void init(float scale);
55 void setDrawer(TouchControlsDrawer *drawer, int width, int height);
56 void beforeDraw();
57 void draw();
58 void update(Action action, int ptr, int x, int y);
59
60private:
61 TouchControlsDrawer *_drawer;
62
63 unsigned int _screen_width, _screen_height;
64 unsigned int _scale, _scale2;
65
67
68 unsigned int _zombieCount;
69
70 enum State {
71 kFunctionInactive = 0,
72 kFunctionActive = 1,
73 kFunctionZombie = 2
74 };
75
76 struct Function {
77 virtual bool isInside(int, int) = 0;
78 virtual void touch(int, int, Action) = 0;
79 virtual void draw(uint8 alpha) = 0;
80 virtual void resetState() {}
81
82 Function(const TouchControls *parent_) :
83 parent(parent_), pointerId(-1),
84 startX(-1), startY(-1),
85 currentX(-1), currentY(-1),
86 lastActivable(0), status(kFunctionInactive) {}
87 virtual ~Function() {}
88
89 void reset() {
90 pointerId = -1;
91 startX = startY = currentX = currentY = -1;
92 lastActivable = 0;
93 status = kFunctionInactive;
94 resetState();
95 }
96
97 const TouchControls *parent;
98
99 int pointerId;
100 uint16 startX, startY;
101 uint16 currentX, currentY;
102 uint32 lastActivable;
103 State status;
104 };
105 Function *getFunctionFromPointerId(int ptr);
106 Function *getZombieFunctionFromPos(int x, int y);
107
108 enum FunctionId {
109 kFunctionNone = -1,
110 kFunctionLeft = 0,
111 kFunctionRight = 1,
112 kFunctionCenter = 2,
113 kFunctionCount = 3
114 };
115 FunctionId getFunctionId(int x, int y);
116
117 Function *_functions[kFunctionCount];
118
119 static void buttonDown(Common::JoystickButton jb);
120 static void buttonUp(Common::JoystickButton jb);
121 static void buttonPress(Common::JoystickButton jb);
122
132 void drawSurface(uint8 alpha, int x, int y, int offX, int offY, const Common::Rect &clip) const;
133
134
135 // Functions implementations
136 struct FunctionLeft : Function {
137 FunctionLeft(const TouchControls *parent) :
138 Function(parent), mask(0) {}
139 void resetState() override { mask = 0; }
140
141 bool isInside(int, int) override;
142 void touch(int, int, Action) override;
143 void draw(uint8 alpha) override;
144
145 uint32 mask;
146 void maskToLeftButtons(uint32 oldMask, uint32 newMask);
147 };
148
149 struct FunctionRight : Function {
150 FunctionRight(const TouchControls *parent) :
151 Function(parent), button(0) {}
152 void resetState() override { button = 0; }
153
154 bool isInside(int, int) override;
155 void touch(int, int, Action) override;
156 void draw(uint8 alpha) override;
157
158 uint32 button;
159 };
160
161 struct FunctionCenter : Function {
162 FunctionCenter(const TouchControls *parent) :
163 Function(parent), button(0) {}
164 void resetState() override { button = 0; }
165
166 bool isInside(int, int) override;
167 void touch(int, int, Action) override;
168 void draw(uint8 alpha) override;
169
170 uint32 button;
171 };
172};
173
174#endif
Definition: managed_surface.h:51
Definition: touchcontrols.h:31
Definition: touchcontrols.h:41
JoystickButton
Definition: events.h:165
Definition: formatinfo.h:28
Definition: rect.h:536