ScummVM API documentation
Stark::Scene Member List

This is the complete list of members for Stark::Scene, including all inherited members.

convertPosition3DToGameScreenOriginal(const Math::Vector3d &obj) constStark::Scene
getFadeLevel() const (defined in Stark::Scene)Stark::Scene
getFloatOffset() const (defined in Stark::Scene)Stark::Scene
getMaxShadowLength() const (defined in Stark::Scene)Stark::Sceneinline
getProjectionMatrix() constStark::Sceneinline
getSwayAngle() const (defined in Stark::Scene)Stark::Scene
getSwayDirection() constStark::Scene
getViewMatrix() constStark::Sceneinline
initCamera(const Math::Vector3d &position, const Math::Vector3d &lookAt, float fov, Common::Rect viewSize, float nearClipPlane, float farClipPlane) (defined in Stark::Scene)Stark::Scene
makeRayFromMouse(const Common::Point &mouse) constStark::Scene
Scene(Gfx::Driver *gfx) (defined in Stark::Scene)Stark::Scene
scrollCamera(const Common::Rect &viewport)Stark::Scene
setFadeLevel(float fadeLevel)Stark::Scene
setFloatOffset(float floatOffset)Stark::Scene
setSwayAngle(const Math::Angle &angle)Stark::Scene
setupShadows(bool enabled, float length)Stark::Scene
shouldRenderShadows() const (defined in Stark::Scene)Stark::Sceneinline
~Scene() (defined in Stark::Scene)Stark::Scene