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mips-loader.h
1 
2 /* ScummVM - Graphic Adventure Engine
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6  * file distributed with this source distribution.
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11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
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20  *
21  */
22 
23 #ifndef BACKENDS_PLUGINS_MIPS_LOADER_H
24 #define BACKENDS_PLUGINS_MIPS_LOADER_H
25 
26 #include "common/scummsys.h"
27 
28 #if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET)
29 
30 #include "backends/plugins/elf/elf-loader.h"
31 #include "backends/plugins/elf/shorts-segment-manager.h"
32 
33 class MIPSDLObject : public DLObject {
34 protected:
35  ShortSegmentManager::Segment *_shortsSegment; // For assigning shorts ranges
36  uint32 _gpVal; // Value of Global Pointer
37 
38  virtual bool relocate(Elf32_Off offset, Elf32_Word size, byte *relSegment);
39  virtual bool relocateRels(Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
40  virtual void relocateSymbols(ptrdiff_t offset);
41  virtual bool loadSegment(Elf32_Phdr *phdr);
42  virtual void unload();
43 
44  void freeShortsSegment();
45 
46 public:
47  MIPSDLObject() :
48  DLObject() {
49  _shortsSegment = NULL;
50  _gpVal = 0;
51  }
52  ~MIPSDLObject() {
53  freeShortsSegment();
54  }
55 };
56 
57 #endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) && defined(MIPS_TARGET) */
58 
59 #endif /* BACKENDS_PLUGINS_MIPS_LOADER_H */
Definition: dcloader.h:29