ScummVM API documentation
scriptresponse.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef MEDIASTATION_MEDIASCRIPT_SCRIPTRESPONSE_H
23 #define MEDIASTATION_MEDIASCRIPT_SCRIPTRESPONSE_H
24 
25 #include "common/str.h"
26 
27 #include "mediastation/datafile.h"
28 #include "mediastation/mediascript/codechunk.h"
29 #include "mediastation/mediascript/scriptconstants.h"
30 
31 namespace MediaStation {
32 
33 // These handle events specifically for scripts.
35 public:
36  ScriptResponse(Chunk &chunk);
37  ~ScriptResponse();
38 
39  int64 lengthInBytes() const;
40  ScriptValue execute(uint actorId);
41  Common::String decompile() const;
42  EventType _type;
43  ScriptValue _argumentValue;
44 
45 private:
46  byte *_bytecodeBuffer = nullptr;
47  uint32 _bytecodeSize = 0;
48 };
49 
50 } // End of namespace MediaStation
51 
52 #endif
Definition: str.h:59
Definition: actor.h:34
Definition: datafile.h:99
Definition: scriptresponse.h:34
Definition: scriptvalue.h:35