ScummVM API documentation
scriptresponse.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef MEDIASTATION_MEDIASCRIPT_SCRIPTRESPONSE_H
23#define MEDIASTATION_MEDIASCRIPT_SCRIPTRESPONSE_H
24
25#include "common/str.h"
26
27#include "mediastation/datafile.h"
28#include "mediastation/mediascript/codechunk.h"
29#include "mediastation/mediascript/scriptconstants.h"
30
31namespace MediaStation {
32
33// These handle events specifically for scripts.
35public:
36 ScriptResponse(Chunk &chunk);
38
39 int64 lengthInBytes() const;
40 ScriptValue execute(uint actorId);
41 Common::String decompile() const;
42 EventType _type;
43 ScriptValue _argumentValue;
44
45private:
46 byte *_bytecodeBuffer = nullptr;
47 uint32 _bytecodeSize = 0;
48};
49
50} // End of namespace MediaStation
51
52#endif
Definition: str.h:59
Definition: datafile.h:99
Definition: scriptresponse.h:34
Definition: scriptvalue.h:35