ScummVM API documentation
coroutine_manager.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MTROPOLIS_COROUTINE_MANAGER_H
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#define MTROPOLIS_COROUTINE_MANAGER_H
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#include "mtropolis/coroutine_protos.h"
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namespace
MTropolis
{
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struct
CoroutineStackFrame2;
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struct
CompiledCoroutine;
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struct
ICoroutineCompiler;
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struct
CoroutineParamsBase;
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struct
ICoroutineManager
{
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virtual
~
ICoroutineManager
();
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virtual
void
registerCoroutine(
CompiledCoroutine
**compiledCoroPtr) = 0;
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virtual
void
compileCoroutine(
CompiledCoroutine
**compiledCoroPtr, CoroutineCompileFunction_t compileFunction,
bool
isVoidReturn) = 0;
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static
ICoroutineManager
*create();
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};
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}
// End of namespace MTropolis
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#endif
MTropolis::CompiledCoroutine
Definition:
coroutines.h:50
MTropolis
Definition:
actions.h:25
MTropolis::ICoroutineManager
Definition:
coroutine_manager.h:34
engines
mtropolis
coroutine_manager.h
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