ScummVM API documentation
mainmenu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
24  * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
25  */
26 
27 #ifndef AVALANCHE_MAINMENU_H
28 #define AVALANCHE_MAINMENU_H
29 
30 namespace Avalanche {
31 class AvalancheEngine;
32 
33 class MainMenu {
34 public:
36 
37  void run();
38 
39 private:
40  AvalancheEngine *_vm;
41 
42  Common::String _registrant;
43  FontType _font;
44 
45  void loadFont();
46  void loadRegiInfo();
47  void option(byte which, Common::String what);
48  void centre(int16 y, Common::String text);
49  void wait();
50 };
51 
52 } // End of namespace Avalanche
53 
54 #endif // AVALANCHE_MAINMENU_H
Definition: str.h:59
Definition: animation.h:32
Definition: mainmenu.h:33
Definition: avalanche.h:74